Cinematic Zombie Movie RPG
In Outlive Outdead, you play a human fighting against the zombie apocalypse — until that character dies. Then you join the GM in hunting down the other PCs.
In Outlive Outdead, you play a human fighting against the zombie apocalypse — until that character dies. Then you join the GM in hunting down the other PCs.
Neanderthal zombies? Zombies in WWI? King Arthur vs. zombies? The Outlive Outdead Companion has several adventures, each in its own time period. Includes new rules, character options, and gear for each setting.
Play in a futuristic world where religion is illegal — because angels, devils, and prayer are all real! Featuring the Effort System that allows you to decide how much to risk on each roll. Finally, you can play a level 5 Buddhist!
Michael Tresca of Examiner.com put out an open request for interviews on RPG.net. Since I visit that site once a day or more, I stumbled across his request and offered to be an interviewee. He contacted me the next day, we traded emails, and there you go. My first interview! http://tiny.cc/o8m7u Now I just sit
For the love of God. Obsidian Portal, a fine site that offers free wiki pages for your rpg campaign, just sent out a tweet about Jack Chick. (Yes, that’s his real name.) He’s appears to be a fundamentalist Christian who cries out against the evils of Catholics, Mormons, Masons, and yes, roleplaying games. I must
Brandon James Young is more than a terrific artist–he’s an official Friend of the Happy Bishop. Last year, Young contributed some art to the Game Chef 2008 competition. I used his art as inspiration for The Chrysalis Revolt, the first game to be released by HBG. His art is more than just good–it’s scary good.
Okay, so this may be a bit late, but we playtested Chrysalis Revolt again and the results were fantastic! The players quickly caught on to the rules and, most importantly, everyone had fun. We have to tweak a rule or two–more on that later. But still, this means CR is almost ready to go live.
Here is our rough draft for the cover of the Triune RPG.
This is a rough draft of our new logo. What do you think?
Happy Bishop Games is seeking artists/graphic designers to create two logos. The first is a logo for Happy Bishop Games itself. The second is a logo for our upcoming roleplaying game, Triune. Both logos would need to be digital with transparent backgrounds, simple, and above all else, cheap. Free would be ideal, but we can
Thanks to a very nice group of gamers, Triune shall be playtested some more starting on Sunday, 04/05/09. Triune has already been playtested at Origins, GenCon, and locally, but this time we’re playing a campaign to test drive character development mechanics and long-term gameplay. The first case is “Mercury & Intuition”. Our team of enforcers