Author Archives: WJ MacGuffin

Another great report from Paul

Paul Baldowski, one of the designers of Outlive Outdead, posted a great actual play report yesterday. (Or maybe the day before that. I’ve lost track of days.) He ran the introductory adventure that comes with the book, and I found it fascinating for three reasons: When I wrote the adventure, I set it in the Chicago suburbs.

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Customized adventure? Yes!

Our Kickstarter campaign for Outlive Outdead is steadily growing and now stands at 57% of our goal. Keep those pledges coming! We’ve just released an update explaining all of the customization options for the introductory adventure. For those who aren’t aware, Outlive Outdead includes an episode (our game’s name for an adventure) specifically designed to help teach

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Kickstarter updated

Over at our Outlive Outdead Kickstarter site, we’ve posted our first project update. Several people had asked to see a sample of the layout, pics, and art direction we’re using for the book, so we made Chapter 4: Zombie Character Creation available as a free download. This is the final version of the chapter and

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Popular? Us?

Our Kickstarter campaign is going well. After just two days, we have raised 20% of our funding goal. But as anyone who’s been through high school knows, it’s not about how much you raise–it’s about how popular you are. And we are at least somewhat popular! Kickstarter has a page of projects that are “Popular”

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Kickstarter is a GO!

Now we’ve done it. We’ve started our Kickstarter project for Outlive Outdead. Our zombie roleplaying game is open for backing. We need your help! It costs a lot to get a game book out the door, especially if you want to offer print copies instead of just PDFs. That’s why we’ve turned to Kickstarter in

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Don’t Go Too Fast

When I wrote for PARANOIA, I enjoyed noticing little bits of reality mirroring the darkly humorous world of Alpha Complex. Found one the other day, and although my days writing for Mongoose Publishing are long gone, I’d thought I would share it regardless. It’s CPU at it’s … well, not best, certainly not worst, but

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Personalized rewards

How would you like a zombie-you in a rpg book? As we said yesterday, Outlive Outdead will become a Kickstarter project in the next few weeks. In return for pledging money, we will be offering various rewards. That’s how Kickstarter works. But we’re putting a lot of effort into making these rewards interesting and, at

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We will Kickstarter it

That’s right, we are turning Outlive Outdead into a Kickstarter project–just not yet. For those not clued in, Kickstarter is an online “funding platform”. That means artists, musicians, film makers, and game designers who need funds to make a project successful can post the project on the Kickstarter website. People pledge money to help make

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Another playtest

I’m working with Paul Baldowski on Outlive Outdead and he just ran a playtest of the introductory adventure, Finding Mr. FEMA. It was just part of the adventure, but it’s a great report! It looks like the players had fun, which is the most important thing. One interesting emergence that I didn’t think of was

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