Allen Varney is an official Friend of the Happy Bishop, and not just because we used to work together. He took a look at the new Triune Quickstarter and had pity on its sad, MS Word produced look. So he downloaded it, copied it into InDesign, and produced a much prettier version. Sure, the images
Category Archives: Triune
This interesting article from the EE Times describes how DARPA (Defense Advance Research Projects Agency) is working on creating cyborg bugs. They’re implanting tiny electric/mechanical devices to use insects for reconnaissance in places too dangerous or hard to reach for soldiers. Some of the gear in Triune is similar. In fact, we coined a term to
We are not weighing in on the scandal involving allegations of homosexuality with Bishop Eddie Long. We don’t know if he’s innocent, guilty, or somewhere in between. However, we are not above using this scandal to talk about our upcoming roleplaying game, Triune. In the game, characters use religions, sins, and careers as character classes.
After being thoroughly edited for even more gaming goodness, the latest version of the Triune Quickstarter is available for free! The quickstarter has all the information necessary to play Triune: A brief intro to the setting, character generation, and the barebones rules. This is and will always be free to download. Help yourself! The upcoming
As this article explains, Britain is now officially recognizing druids as a faith with the same legitimacy as Christians, Jews, and Muslims. (Which begs the question: Should we capitalize the ‘d’ in ‘druids’ now?) Good for you, neo-pagan hippies of the UK! (I kid! I kid because I don’t understand.) Triune uses six religions as
Early on in the process of writing Triune, we had a neat idea: sub-sentient software called digitali that acted like capable pets. For example, the Domo breed would run your home: Regulate temperature, order food, record your shows, announce visitors, that sort of thing. Everyone would have several digitali, like Ebenezers to control your finances
We just took a look at the length of the Triune Players’ Rulebook in MS Word. It’s at 128 pages! Not sure how that will translate when we publish in PDF and physical formats, but it’s still impressive to us. Oh, and that’s without artwork. We’re putting together a nice-sized value for customers!
Our upcoming rpg Triune uses a new mechanic called the Effort System. Thanks to a very kind and smart gentleman in the UK, the system just got better. Here’s how it works. At the core, it’s very simple: Roll 1d10 against a target number; equal or lower is success; and higher is failure. This is
In Triune, players take roles as enforcement officers, a.k.a. enforcers. But what do they enforce? Why, the Treaty of Pavonis Station of course! In the Triune universe, humanity went to war with Heaven and Hell. In the end, there was a stalemate and all three signed a peace treaty at Pavonis Station, a large space
We’ve been writing setting material for Triune, including descriptions of nations in the future. Since the game focuses on enforcing the Anti-Church Act that makes all religions illegal, and since players take roles as police, we need to describe how nations deal with all of this. When describing central and west African nations, we tried