As we said earlier, our game Teilhard’s Agents is on hiatus. It should be a big game (big as in scope and size), and we don’t have the time or resources to produce that game right now. Instead, we are working on a new game: One by One. One by One is a survival horror […]

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It’s been a while since we discussed Teilhard’s Agents, our upcoming game mixing Jungian psychology, emotion theory, and The Matrix. That’s solely because we’ve needed to focus on our real lives and jobs, and simply didn’t have time for game design. But a funny thing happened during this time. We started thinking about Fiasco and […]

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