Monthly Archives: April 2011

Printing artwork

Have I mentioned that I hate artwork? The Triune corebooks (one for Players and one for Gamemasters) will be released both as a PDF and a print-on-demand softcover. Guess what? Those formats have different requirements for artwork. Hooray! More complications thanks to images! See, images come in a variety of formats as well as resolutions.

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Oh the Artwork!

I love rpgs. I love designing them too. But I hate artwork. OK, so that’s a little strong. I like artwork in rpg books when it’s done well (Paranoia XP, Pathfinder, CthulhuTech, etc.). And I don’t mind artwork in rpg books that’s not done well (Dogs in the Vinyard, SLA Industries). It’s just that, from

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Taxes and Games, Part II

Last time, we discussed how Happy Bishop Games does not have to collect sales tax on the games it sells. However, it’s not free from taxes. We still need to pay self-employment taxes. These are taxes for government programs like Social Security and Medicare. Most people have these taxes automatically deducted from their paychecks, and

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Taxes for Games, Part I

God bless the USA. Besides being a pretty good country, it loves to tax things. That includes games.  As I said yesterday, Happy Bishop Games will be organized as a sole proprietorship. That has some very specific consequences for tax purposes, which are explained below. But first, what is going to be taxed, and by

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Corp, LLC, or Sole?

Happy Bishop Games is getting ready to publish its first game, Triune. However, we need to lay the groundwork for establishing HBG as a business before we publish anything. Or do we?  Couldn’t we just publish stuff and rake in the money? First of all, this is rpg publishing–it’ll be more like using tweezers for

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