Brandon James Young is more than a terrific artist–he’s an official Friend of the Happy Bishop. Last year, Young contributed some art to the Game Chef 2008 competition. I used his art as inspiration for The Chrysalis Revolt, the first game to be released by HBG. His art is more than just good–it’s scary good. […]

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Okay, so this may be a bit late, but we playtested Chrysalis Revolt again and the results were fantastic! The players quickly caught on to the rules and, most importantly, everyone had fun. We have to tweak a rule or two–more on that later. But still, this means CR is almost ready to go live. […]

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Happy Bishop Games is seeking artists/graphic designers to create two logos. The first is a logo for Happy Bishop Games itself. The second is a logo for our upcoming roleplaying game, Triune. Both logos would need to be digital with transparent backgrounds, simple, and above all else, cheap. Free would be ideal, but we can […]

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Thanks to a very nice group of gamers, Triune shall be playtested some more starting on Sunday, 04/05/09. Triune has already been playtested at Origins, GenCon, and locally, but this time we’re playing a campaign to test drive character development mechanics and long-term gameplay. The first case is “Mercury & Intuition”. Our team of enforcers […]

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